Interstellar Demolition Office
[Interstellar Demolition Office]
Destructible Terrain Space Bullet Hell Shooter Demo, built with the Three.js game engine as a cross-platform browser-based proof of concept., using Marching Cubes algorithm to implement the destruction effects.
Players pilot a spacecraft and fire two types of ammunition to destroy mineral voxels on the planet's surface. Once destroyed, mineral voxels shatter into debris, exposing buried enemy facilities. Players must collect special reward minerals from the debris to replenish their health and energy bars. After destroying all enemy units, the core is unlocked. The core contains dense enemy installations; defeating all of them completes the level.
| Status | Prototype |
| Platforms | HTML5 |
| Author | sdsds222 |
| Genre | Shooter, Strategy |
| Tags | 3D, Bullet Hell, Creative, Destruction, Exploration, Minecraft, Sandbox, Space |
| Content | No generative AI was used |





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